Welcome to MaxBrain.it, I’d like to kick-off this blog with an article on a topic of growing interest in these days: Virtual Reality. Before delving into it, I’d like to stress that my intention is not to go through things as a guru could do, this is more about sharing my thoughts and my own experiences. There’ […]Read more "Virtual Reality: a new Technology Frontier"
Developing algorithms for my videogame I bumped into the need to shoot cannonballs from a moving ship on an exact point into the sand of a Pirate’s island. Coming back to my Engineering studies of Physics I developed an algorithm in C# for Unity3D for Parabolic Motion that I deem it’s interesting to share. I’m going […]Read more "Parabolic Motion Unity3D Physics"